Painkiller is a first-person horror shooter, designed to satisfy a gamer's hunger for intense, fast-paced action. It's an adrenaline addict's nightmare, where hellish monsters swarm in seemingly endless mobs. Graphically, Painkiller is unmatched. Played out over more than 20 completely unique and different levels, the proprietary 3D engine puts out 100X the polygons of the latest shooters, while adding increased texture quality and the latest lighting and shadowing techniques. Stranded in a place between Heaven and Hell, your time of judgment is at hand. The Underworld is on the verge of unholy war, and you are but a pawn in the infernal battle. As you fight for your purification, the truths behind the deceptions are revealed.
Originally released in 2004, Painkiller became one of the most popular first-person shooters in the world. Now, the story of Daniel Garner changes into a thrilling plot you'll never forget. Developed by Mindware, Painkiller: Overdose is the best looking Painkiller game ever seen. A completely new campaign mode and an enhanced multiplayer experience will fascinate you.
Picking up right where the game's story left off, Battle out of Hell includes an additional single-player chapter with 10 levels, as well as new multiplayer modes, maps and models. It will also offer an amplified arsenal of un-deadly weapons, bigger and badder bosses and the map editor Software Development Kit. A shooter in its purest form, Painkiller boasts truly stunning graphics and some of the most intimidating level bosses ever seen. The game utilizes the impressive Havok 2.0 physics engine, achieving new heights of physics-based gameplay, while the proprietary 3D "PAIN engine" is capable of pumping an unbelievably high polygon count while adding increased texture quality and the latest lighting and shadowing techniques.
Portal is a new single-player game from Valve, creators of Half-Life 2 and Counter-Strike. Set in the mysterious Aperture Science Laboratories, Portal has earned over 40 awards, including 15 Game of the Year honours, and offers gamers hours of unique gameplay.
The game is designed to change the way players approach, manipulate and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to manoeuvre objects, and themselves, through space.
The sequel to 2007's Game of the Year, Portal 2 is a hilariously mind-bending adventure that challenges you to use wits over weaponry in a funhouse of diabolical science.
Using a highly experimental portal device, you’ll once again face off against a lethally inventive, power-mad A.I. named GLaDOS. And this time you won’t be alone. Meet an expanded cast of characters as you think your way through dangerous, never-before-seen areas of Aperture Laboratories.
Break the laws of spatial physics in ways you never thought possible, with a wider variety of portal puzzles and an expansive story that spans a single player and co-operative game mode.
Prey is a first-person shooter video game developed by Human Head Studios and produced by 3D Realms. The Xbox 360 port was developed by Venom Games. The game was initially released in North America and Europe on 11 July 2006, and later was made available on Valve's Steam system on 6 November 2006. Prey uses a heavily modified version of id Tech 4 to use portals and variable gravity to create the environments the player explores. The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from the Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.
Prey had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews and was a commercial success, selling more than one million copies and leading to the development of a sequel, with rights owned by the Radar Group. The rights were recently transferred to Bethesda Softworks and Id Software parent company Zenimax Media.
Prince of Persia: The Sands of Time is a third-person action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark MS-DOS and Macintosh game series Prince of Persia, created by Jordan Mechner in 1989. The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but failed to meet the standards set by the franchise. The Sands of Time was praised for its visual design, finely tuned game mechanics, and intriguing storyline, winning the game several awards. The game was developed for the PC, PlayStation 2, Nintendo GameCube, Xbox, and later a 2D-version for the Game Boy Advance and mobile phones. The success of The Sands of Time led to two sequels, Prince of Persia: Warrior Within and Prince of Persia: The Two Thrones, in 2004 and 2005, respectively, and an interquel, Prince of Persia: The Forgotten Sands in 2010. A remastered, High-Definition, version of The Sands of Time was released on the PlayStation Network for the PlayStation 3 on November 16, 2010.
The Prince of Persia makes his way home to Babylon, along with Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time. But instead of the peace he longs for, he finds his kingdom ravaged by war and Kaileena the target of a brutal plot. When she is kidnapped, the Prince tracks her to the Palace - only to see her murdered by a powerful enemy. Her death unleashes the Sands of Time, which strike the Prince and threaten to destroy everything he holds dear. Cast to the streets, hunted as a fugitive, the Prince soon discovers that the Sands have tainted him, too. They have given rise to a deadly Dark Prince, whose spirit gradually possesses him...
PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, which is known by millions of fans for its superior gameplay and incredible realism. For PES 2009, Konami is already planning a raft of extensive new additions that will further bridge the gap between PES and the real thing. The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts. Similarly, all-new options allow users to tailor the game to their own tastes, while new moves, innovative new control elements and key online elements will further the realism of the new game.
You are Alex Mercer, a shape shifter with absolute mastery over your genetic structure, stalking the streets of New York City, searching for your past. Delve into a web of lies and rip the truth from those who've hidden it from the public for forty years. Learn that you are not alone in your amazing abilities; that other killers stalk the city.
A secret war is brewing in New York. First, battle below the media radar, then, watch as a deadly infection spirals out of control and the government seizes the media to stop the spread of information. Finally, experience New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death.
Face an ever growing army of infected creatures warped and changed by the virus. As it spreads, more and more of New York falls under its control. The virus overwrites a creature's existing genetics; warping and changing their form into something else, something planned. As the virus gathers its army, rush to discover the secret behind it all; the one thing that can stop it all before the city falls into ruin.
Against you is Project BLACKWATCH, an elite force of Army specialists ready to stop the spread of the virus at any cost. These operatives have seen it all before, and are eager to track you down and bring you in, dead or alive. Their mandate is complete containment; even if it means everyone in New York must die.
Struggle to define what you will be. Do you assist BLACKWATCH in its hunt, or join forces with the virus and subjugate humanity? Push your powers to the limit, and unlock the genetic shackles that hold you in check.